
现实的凝结有点棘手。对于客户项目永远无法投入足够的时间来创建一个全面的系统来逼真地动画水滴。通常只是默认创建一些静态水滴,这些水滴在中景拍摄中看起来不错,但对于极端特写镜头并没有真正支持。创建了这个装备预设以在任何角度提供超逼真的结果,并使其非常容易以任何比例应用于任何对象。轻松调整液滴大小、动画速度和方向。需要用到X-Particles插件
Realistic condensation is kind of tricky. For client projects, I could never dedicate enough time to creating a comprehensive system for animating water drops realistically. I usually just defaulted to creating some static water drops that looked decent for medium shots, but didn’t really hold up for extreme closeups. I created this rig to give ultra realistic results at any angle and make it super easy to apply to any object at any scale.
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