三维真实眼球着色器节点Blender预设 Universal Human Eye Shader 1.0

支持Cycles渲染器的可定制眼球材料(纹理单独提供),用于包含的基础网格或通用人类装备/网格。Customisable eyeball materials for Cycles (textures available separately), for use with the included base mesh or with the Universal Human rigs/meshes. The shader is separate from the textures so as to provide a more affordable option for those wanting to supply their own textures.

支持软件 Blender 2.79和更高版

 

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